annotationsBuffer
annotationsBuffer: Uint8Array
annotationsMaterial
annotationsMaterial: ShaderMaterial
annotationsRenderTarget
annotationsRenderTarget: WebGLRenderTarget
annotationsTexSize
annotationsTexSize: number = 100
camera
camera: PerspectiveCamera
ctx
ctx: CanvasRenderingContext2D
isBusy
isBusy: boolean = false
maxVisible
maxVisible: number
overlayTexture
overlayTexture: null | CanvasTexture<HTMLCanvasElement> = null
unsubscribeState
unsubscribeState: () => void