@equinor/videx-3d
Preparing search index...
main
AnnotationsRenderer
Class AnnotationsRenderer
Index
Constructors
constructor
Properties
annotations
Buffer
annotations
Data
annotations
Material
annotations
Render
Target
annotations
Tex
Size
camera
clock
ctx
data
Texture
Needs
Update
fullscreen
Renderer
is
Busy
max
Visible
overlay
Texture
pointer
unsubscribe
Listeners
Methods
dispose
render
update
Annotations
Data
update
Data
Texture
update
Overlay
Texture
Constructors
constructor
new
AnnotationsRenderer
(
camera
:
Camera
,
clock
:
Clock
,
pointer
:
Vector2
,
maxVisible
?:
number
,
)
:
AnnotationsRenderer
Parameters
camera
:
Camera
clock
:
Clock
pointer
:
Vector2
maxVisible
:
number
= 100
Returns
AnnotationsRenderer
Properties
annotations
Buffer
annotationsBuffer
:
Uint8Array
annotations
Data
annotationsData
:
AnnotationInstance
[]
= []
annotations
Material
annotationsMaterial
:
ShaderMaterial
annotations
Render
Target
annotationsRenderTarget
:
WebGLRenderTarget
annotations
Tex
Size
annotationsTexSize
:
number
= 100
camera
camera
:
PerspectiveCamera
clock
clock
:
Clock
ctx
ctx
:
CanvasRenderingContext2D
data
Texture
Needs
Update
dataTextureNeedsUpdate
:
boolean
= false
fullscreen
Renderer
fullscreenRenderer
:
FullscreenRenderer
= ...
is
Busy
isBusy
:
boolean
= false
max
Visible
maxVisible
:
number
overlay
Texture
overlayTexture
:
CanvasTexture
<
HTMLCanvasElement
>
|
null
= null
pointer
pointer
:
Vector2
unsubscribe
Listeners
unsubscribeListeners
:
()
=>
void
Methods
dispose
dispose
()
:
void
Returns
void
render
render
(
renderer
:
WebGLRenderer
,
buffer
:
WebGLRenderTarget
<
Texture
<
unknown
>
>
|
null
,
)
:
void
Parameters
renderer
:
WebGLRenderer
buffer
:
WebGLRenderTarget
<
Texture
<
unknown
>
>
|
null
Returns
void
update
Annotations
Data
updateAnnotationsData
(
buffer
:
Uint8Array
)
:
void
Parameters
buffer
:
Uint8Array
Returns
void
update
Data
Texture
updateDataTexture
()
:
void
Returns
void
update
Overlay
Texture
updateOverlayTexture
(
inViewSpace
:
AnnotationInstance
[]
)
:
void
Parameters
inViewSpace
:
AnnotationInstance
[]
Returns
void
Settings
Theme
OS
Light
Dark
On This Page
Constructors
constructor
Properties
annotations
Buffer
annotations
Data
annotations
Material
annotations
Render
Target
annotations
Tex
Size
camera
clock
ctx
data
Texture
Needs
Update
fullscreen
Renderer
is
Busy
max
Visible
overlay
Texture
pointer
unsubscribe
Listeners
Methods
dispose
render
update
Annotations
Data
update
Data
Texture
update
Overlay
Texture
@equinor/videx-3d
Loading...