@equinor/videx-3d
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    Function TubeTrajectory

    • Renders a trajectory as a tube geometry.

      Parameters

      • __namedParameters: TubeTrajectoryProps

        TubeTrajectory props

        • Optionalcolor?: string
        • Optionalpriority?: number
        • OptionalradialSegments?: number
        • Optionalradius?: number

      Returns Element | null

      Use Trajectory instead. TubeTrajectory bakes radius and radialSegments into the generated geometry (so changing them rebuilds it) and has no screen-space line floor. The unified Trajectory covers the same use case with radius as a shader uniform and a ~1 px field-scale floor from a single geometry. See the migration guide.

      <Wellbore id={wellboreId}>
      <TubeTrajectory radius={2} color="cyan" radialSegments={36} />
      </Wellbore>