Function triangulateGridDelaunay
triangulateGridDelaunay( grid: Float32Array, columns: number, scaleX?: number, scaleY?: number, nullValue?: number, maxError?: number,): { indices: Uint32Array<ArrayBuffer>; positions: Float32Array<ArrayBuffer>; uvs: Float32Array<ArrayBuffer>;} Parameters
- grid: Float32Array
- columns: number
- scaleX: number = 1
- scaleY: number = 1
- nullValue: number = -1
- maxError: number = 5
Returns {
indices: Uint32Array<ArrayBuffer>;
positions: Float32Array<ArrayBuffer>;
uvs: Float32Array<ArrayBuffer>;
}
Triangulate an elevation grid using Delaunay triangulation