Emitter: { depth: number; indices: number[]; instanceColor?: InstancedBufferAttribute; instanced?: boolean; listener: number; material: PickingMaterial; source?: RenderableObject; sourceInstanceColor?: InstancedBufferAttribute; sourceMaterial?: Material; threshold: number;} Type declaration
depth: number
indices: number[]
OptionalinstanceColor?: InstancedBufferAttribute
Optionalinstanced?: boolean
listener: number
OptionalsourceInstanceColor?: InstancedBufferAttribute
OptionalsourceMaterial?: Material
threshold: number