@equinor/videx-3d
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    Type Alias OitPass

    OitPass: "depthMin" | "accum" | "front" | "occlusion"

    The OIT render passes a material provides a variant for.

    • depthMin: min view-space linear depth pre-pass (front-layer detection)
    • accum: single-buffer weighted-blended OIT tail (b-weighted, carries coverage)
    • front: exact depth-peeled front layer (alpha-over)
    • occlusion: optional depth-only stamp that writes depth where the surface's own alpha clears oitOcclusionThreshold (used to occlude annotation labels). Off by default; its program is only compiled by Three when the pass actually renders it.