Ordered list of passes to execute every frame.
OptionalpriorityFrame priority (passed to useFrame). Defaults to 1.
OptionalsamplesMultisample count (MSAA) for the main render target. Defaults to 0.
This applies hardware MSAA to the pipeline's shared render target and is only
meaningful for an opaque RenderPass-based pipeline. When the base pass
is an OITRenderPass, keep this at 0: OIT renders into its own
multi-target buffers, so pipeline-level MSAA would add cost without
anti-aliasing the resolved result. Use OITRenderPass.opaqueSamples
instead to multisample the opaque sub-pass inside OIT.
OptionalsupersampleRender target supersampling factor. Defaults to 1.
Props for the RenderingPipeline component.