@equinor/videx-3d
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    Type Alias TransparencyMode

    TransparencyMode: "standard" | "oit"

    Transparency rendering mode currently active for a given scene/canvas.

    • 'standard': default rendering, as if no custom rendering pipeline is used. Components apply their default self-transparency workarounds.
    • 'oit': an order-independent-transparency pipeline (e.g. OITRenderPass) is active. Components should disable workarounds that conflict with OIT (such as depth-only mask passes) and let the pipeline resolve transparency.