GlyphConfig: {    dispose: () => void;    encodeText: (text: string) => EncodedTextSegment;    encodeTextTexture: (textSegments: string[] | string) => EncodedTextTexture;    glyphData: UniformsGroup;    glyphsCount: number;} Type declaration
dispose: () => void
encodeTextTexture: (textSegments: string[] | string) => EncodedTextTexture
glyphData: UniformsGroup
glyphsCount: number