Provides sub components with a GlyphsContext, which contains data and utilities needed to
add text support to fragment shaders. This includes a reference to a glyph atlas texture
and a supporting uniforms group, which will contain glyph config and metrics.
It currently relies on a pre-generated font atlas and json config file using msdf-bmfont-xml
Provides sub components with a GlyphsContext, which contains data and utilities needed to add text support to fragment shaders. This includes a reference to a glyph atlas texture and a supporting uniforms group, which will contain glyph config and metrics.
It currently relies on a pre-generated font atlas and json config file using msdf-bmfont-xml
Example
Remarks
This component should be considered experimental.
See
GlyphsContext