if (onPointerClick) handlers.click = onPointerClick if (onPointerEnter) handlers.enter = onPointerEnter if (onPointerLeave) handlers.leave = onPointerLeave if (onPointerMove) handlers.move = onPointerMove
if (Object.keys(handlers).length) { unregister = eventHandler.register(ref.current, handlers, id) } }
Used to register event handlers for renderable components.
Example
Remarks
The generator is an async function that process and returns data required by your components, such as geometry for a mesh.
Example
See
EventEmitter